Monday, September 12, 2005 |
Refunk and me were asked to assist Euro RSCG 4D in finishing this mammoth project on time. We produced three of the twenty lives. Refunk did the heavy programming and I did some tricky video post-production. (Making sure each scene matched, keying actors or seperating actors from backgrounds in other ways, adding smoke, glitters, or noise to make scenes more believable, and a lot of trickery to fix some continuity problems, etc..)
This was hard work, not very creative but very interresting. The scope of the project was huge and the productionvalues of the video better than I have ever seen on a flash game. Each "live" weighed about 20-30MB.
There is an online demo for you to try.
There is also a Eurobest award page available that contains trailers of this project. (These trailers present the project in it's entirety, but not our particular work contained in it, unfortunately. Ahh well.. :)
Date: September 2005
Ingame video postproduction: Hert Zollner
Flash development of 3 lives: Refunk
Comissioned and produced by: Euro RSCG 4D
Client: NOKIA
